Aussie made game coming October, with full release now slated for late next year.
It's a military truism that no battleplan survives contact with the enemy. It's a truth that is equally applicable to game development, where the enemy is time and resources, rather than some dude trying to shoot you in the face.
Unless your game really sucks.
Metrocide is certainly not sucking, but plans for a full release of the Australian indie top down shooter have changed. The game will now go through an Early Access phase in October, ahead of a release later this year.
"We were all set to go out in mid-October with Metrocide, but there was one thing which was still really bugging me - the difficulty," Leigh Harris, one of the Flat Earth crew and the game's creator, told us. "We're ready to go from a technical perspective, but just couldn't shake that the game needed some time in the wild before we could really get a handle on just how hard we'd made it."
"It'll also give people a chance to get it at almost 50% off if they jump in early while we try and perfect the challenge of it all, and I'm a big fan of the idea of rewarding early adopters. Not so much a fan of sales which reward the exact opposite kind of fan."
So, wait for the fully balanced game, or get in next month for just $6.99. Here, have a walkthrough trailer to help you decide.