Australian game writers start new long-form publishing venture

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Australian game writers start new long-form publishing venture

Dan Golding and Brendan Keogh start up Press Select, to give long form games writing a home.

Two of Australia's most widely read game writers have just launched Press Select, a new publishing house that will focus on long form, critical writing on games and game development.

Brendan Keogh, who aside from writing the very well-received Killing is Harmless (a 177 page reflection on Spec Ops: The Line), has been published by Edge, Ars Technica and Polygon to name a few. His partner in the venture is Dan Golding, who's written for everyone from The Guardian to The Conversation and Hyper. 

Both are also currently studying at RMIT and the University of Melbourne respectively, and have funded the publishing venture in part by winning the 2013 Young Writers Innovation Prize.

In an introductory post on the Press Select site, the pair state their case for the important long form writing in the gaming space.

In many ways, Press Select is a continuation of the experiment that Killing is Harmless started. Killing is Harmless showed just one of the many possible ways forward for long-form videogame criticism. It is our hope that by creating a platform for other writers to approach the games they admire, we will discover a vast range of new ways to write about videogames, to understand and appreciate their place in and as part of contemporary culture.

The first books from Press Select will be in digital format, and totally DRM-free. Half of the profits of each title will go to that book's writer; already, Keogh and Golding have over a half dozen projects planned, with writers from all over the gaming world.

We wish everyone involved the best of luck!

 

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