PCs & Laptops
PCs & Laptops
ArenaNet: We want developers to be passionate - until we don’t
When gamers are told that they come before game developers, the industry becomes intolerable.
Jul 9 2018, 10:49AM
Not everyone should make games...
…but it’s important that anyone could!
Jun 25 2018, 11:33AM
“Norse gods were creeps”: Tim Schafer on Grim Fandango, folklore and Kurt Vonnegut
Double Fine chief and LucasArts veteran Tim Schafer talks about the scope of video games, the ghosts of early ambitions and the danger of cultural appropriation.
May 3 2018, 12:24PM
So you want to make games for a living?
The Australian Computing Society wants to help you out.
Nov 14 2017, 4:29PM
Grimsfield: a delightfully absurd northern (England, not Queensland) noir game
Play a smug ex-detective in a grim English town.
May 30 2016, 8:54AM
Warden: Melody of the Undergrowth - an AIE success story
: We talk to a graduate of AIE's Advanced Diploma of Game Development Programming.
May 13 2016, 2:26PM
Playing the Indie Game: The challenge of social media in game development
Big companies have dedicated SocMed experts - but how do smaller indies cope with the social management?
May 3 2016, 2:26PM
Playing the Indie Game: On curation and non-commercialism
And maybe a little bit about playing with penises.
Feb 26 2016, 2:44PM
Games Education In Australia
Looking to get into game development? There are more places to go, and more options available to you, than ever before.
Oct 22 2015, 2:23PM
Playing the Indie Game: Indies thrive in community
The Australian game development community has changed in some fundamental ways. Learn how it has changed, and how you can use it to your advantage.
Aug 21 2015, 2:37PM
Playing the Indie game: Part time is fine
Interested in getting into the Australian games industry? Don’t turn your nose up at part-time opportunities, embrace them.
Jul 17 2015, 11:40AM
Indie gaming is the heart of Melbourne's Freeplay festival
We attended this year's Freeplay gaming festival, and came away feeling more than a little bit in love.
Apr 30 2015, 11:13AM
Metrocide now going Early Access in October
Aussie made game coming October, with full release now slated for late next year.
Oct 1 2014, 10:24AM
Review: GRID Autosport
Codies are back in the game, re-earning the ‘masters’ title.
Sep 4 2014, 3:12PM
Interview: Ole Alfheim, on Oscura: Second Shadow
We talk to the developers of one of the most highly regard tablet games of all time.
Jul 25 2014, 10:43AM
Ubisoft: lack of women a "reality of game development"
Ubi developer admits you can't play a women in Assassins' Creed: Unity because they don't have the resources.
Jun 11 2014, 2:10PM
Game publishers are making mistakes with beta access
Betas are an important part of ironing out code and game bugs – but too many publishers, like EA and Activision, are treating them as bonus content.
Dec 16 2013, 3:41PM
Is the games industry on the edge of a precipice, or will it just mutate into something new?
Studios keep closing, games keep slipping, and developers keep getting screwed. So what's the future of the industry that we all love?
Oct 23 2013, 3:40PM
Australian game writers start new long-form publishing venture
Dan Golding and Brendan Keogh start up Press Select, to give long form games writing a home.
Aug 22 2013, 2:57PM
State of play: The Australian game industry
The Australian games development industry is not all doom and gloom, thanks to a thriving mobile development scene that is shaping the path forward…
May 23 2013, 11:30AM
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