game-development

ArenaNet: We want developers to be passionate - until we don’t

ArenaNet: We want developers to be passionate - until we don’t

When gamers are told that they come before game developers, the industry becomes intolerable.
By Alayna Cole Jul 9 2018, 10:49AM
Not everyone should make games...

Not everyone should make games...

…but it’s important that anyone could!
By Alayna Cole Jun 25 2018, 11:33AM
“Norse gods were creeps”: Tim Schafer on Grim Fandango, folklore and Kurt Vonnegut

“Norse gods were creeps”: Tim Schafer on Grim Fandango, folklore and Kurt Vonnegut

Double Fine chief and LucasArts veteran Tim Schafer talks about the scope of video games, the ghosts of early ambitions and the danger of cultural appropriation.
By Thomas McMullan May 3 2018, 12:24PM
So you want to make games for a living?

So you want to make games for a living?

The Australian Computing Society wants to help you out.
By Ashton Mills Nov 14 2017, 4:29PM
Grimsfield: a delightfully absurd northern (England, not Queensland) noir game

Grimsfield: a delightfully absurd northern (England, not Queensland) noir game

Play a smug ex-detective in a grim English town.
By Staff Writer May 30 2016, 8:54AM
Warden: Melody of the Undergrowth - an AIE success story

Warden: Melody of the Undergrowth - an AIE success story

Promotion: We talk to a graduate of AIE's Advanced Diploma of Game Development Programming.
By Staff Writers May 13 2016, 2:26PM
Playing the Indie Game: The challenge of social media in game development

Playing the Indie Game: The challenge of social media in game development

Big companies have dedicated SocMed experts - but how do smaller indies cope with the social management?
By Jason Imms May 3 2016, 2:26PM
Playing the Indie Game: On curation and non-commercialism

Playing the Indie Game: On curation and non-commercialism

And maybe a little bit about playing with penises.
By Jason Imms Feb 26 2016, 2:44PM
Games Education In Australia

Games Education In Australia

Looking to get into game development? There are more places to go, and more options available to you, than ever before.
By James O'Connor Oct 22 2015, 2:23PM
Playing the Indie Game: Indies thrive in community

Playing the Indie Game: Indies thrive in community

The Australian game development community has changed in some fundamental ways. Learn how it has changed, and how you can use it to your advantage.
By Jason Imms Aug 21 2015, 2:37PM
Playing the Indie game: Part time is fine

Playing the Indie game: Part time is fine

Interested in getting into the Australian games industry? Don’t turn your nose up at part-time opportunities, embrace them.
By Jason Imms Jul 17 2015, 11:40AM
Indie gaming is the heart of Melbourne's Freeplay festival

Indie gaming is the heart of Melbourne's Freeplay festival

We attended this year's Freeplay gaming festival, and came away feeling more than a little bit in love.
By Jason Imms Apr 30 2015, 11:13AM
Metrocide now going Early Access in October

Metrocide now going Early Access in October

Aussie made game coming October, with full release now slated for late next year.
By David Hollingworth Oct 1 2014, 10:24AM
Review: GRID Autosport

Review: GRID Autosport

Codies are back in the game, re-earning the ‘masters’ title.
By Ben Mansill Sep 4 2014, 3:12PM
Interview: Ole Alfheim, on Oscura: Second Shadow

Interview: Ole Alfheim, on Oscura: Second Shadow

We talk to the developers of one of the most highly regard tablet games of all time.
By James O'Connor Jul 25 2014, 10:43AM
Ubisoft: lack of women a "reality of game development"

Ubisoft: lack of women a "reality of game development"

Ubi developer admits you can't play a women in Assassins' Creed: Unity because they don't have the resources.
By David Hollingworth Jun 11 2014, 2:10PM
Game publishers are making mistakes with beta access

Game publishers are making mistakes with beta access

Betas are an important part of ironing out code and game bugs – but too many publishers, like EA and Activision, are treating them as bonus content.
By David Hollingworth Dec 16 2013, 3:41PM
Is the games industry on the edge of a precipice, or will it just mutate into something new?

Is the games industry on the edge of a precipice, or will it just mutate into something new?

Studios keep closing, games keep slipping, and developers keep getting screwed. So what's the future of the industry that we all love?
By David Hollingworth Oct 23 2013, 3:40PM
Australian game writers start new long-form publishing venture

Australian game writers start new long-form publishing venture

Dan Golding and Brendan Keogh start up Press Select, to give long form games writing a home.
By David Hollingworth Aug 22 2013, 2:57PM
State of play: The Australian game industry

State of play: The Australian game industry

The Australian games development industry is not all doom and gloom, thanks to a thriving mobile development scene that is shaping the path forward…
By Krishan Sharma May 23 2013, 11:30AM