Batman: Arkham Asylum
Platform: PS3, Xbox 360, PC, OS X
Developer: Rocksteady Studios
Publisher: Eidos Interactive, Warner Bros. Interactive Entertainment
The Dark Knight has more videogames under his utility belt than most supes can boast, but none were able to truly capture the heart of Batman before Arkham Asylum came along. The combat combined a sense of weight, speed and brute force, sticking true to Batman’s no kill mantra thanks to a series of well-placed slo-mo finishers. Tech is in abundance, with Batman’s cape, Batarangs and grapple gun all playing a significant role in navigation – and what better place to set a Batman game than Arkham itself? It’s the home away from home for Gotham’s troublemakers, and the Caped Crusader thrives amongst its gothic rooftops. The last aspect, which is often the most overlooked, is that Batman is a detective by trade and nature, and placing this right at the centre of gameplay helped legitimise Arkham’s Dark Knight, elevating him above your average brute in a bat suit. If only that rigid walking animation were fixed, then this game would be perfect.
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