James Swinbanks

Building believable AI in games: F1 2017

Building believable AI in games: F1 2017

James chats with the Creative Director of the Codemasters Formula One games, Lee Mather, about the team’s approach towards building a convincing and believable racing AI.
By James Swinbanks Nov 23 2017, 12:58PM
Building believable AI in games: F.E.A.R.

Building believable AI in games: F.E.A.R.

James chats with renowned AI developer Jeff Orkin about his ideas and philosophies behind the award-winning AI he built in the Monolith Productions/Sierra classic First Encounter Assault Recon, or F.E.A.R
By James Swinbanks Nov 15 2017, 4:12PM
Building believable AI in games: Halo

Building believable AI in games: Halo

James chats with developer Damian Isla about his AI work in Bungie’s venerable first-person space shooter franchise.
By James Swinbanks Nov 13 2017, 11:20AM
Review: Danger Zone

Review: Danger Zone

There is something inherently satisfying about smashing things...
By James Swinbanks Jun 6 2017, 4:04PM
Racing fans, 2017 has got you covered

Racing fans, 2017 has got you covered

Whether you’re a dirt or circuit racer, 2017 is going to be one hell of a ride with the announcement of 2 new racing titles raring to hit the track this year in the form of DiRT 4 and Project Cars 2.
By James Swinbanks Feb 27 2017, 12:28PM
It took me almost a year to play two hours of Stardew Valley...

It took me almost a year to play two hours of Stardew Valley...

...but only two weeks to make it twenty.
By James Swinbanks Feb 1 2017, 11:55AM
FFXV's photography mode is something we need to see more of in other games

FFXV's photography mode is something we need to see more of in other games

Selfies in games are one thing... but Final Fantasy XV gets in-game photography just right.
By James Swinbanks Jan 10 2017, 12:29PM
Review: Dragon Quest Builders

Review: Dragon Quest Builders

I can't believe it's not Minecraft!
By James Swinbanks Oct 24 2016, 3:50PM
Pokemon Go and the video game bubble

Pokemon Go and the video game bubble

Can a simple little alternate reality game about collecting Pikachu change the world?
By James Swinbanks Jul 18 2016, 10:32AM