Tag: playing the indie game

Playing the Indie Game: The challenge of social media in game development 
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Playing the Indie Game: The challenge of social media in game development

Big companies have dedicated SocMed experts - but how do smaller indies cope with the social management?
Playing the Indie Game: On curation and non-commercialism 
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Playing the Indie Game: On curation and non-commercialism

And maybe a little bit about playing with penises.
Playing the Indie Game: Starting your own studio 
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Playing the Indie Game: Starting your own studio

Sometimes the only way to go is your own way.
Playing the Indie Game: Indie Life 
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Playing the Indie Game: Indie Life

What's it like to work at an indie publisher?
Playing the Indie Game: Indies and marketing 
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Playing the Indie Game: Indies and marketing

You can make a game - but how do you get the message out there that it exists?
Playing the Indie Game: Indies at Conventions 
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Playing the Indie Game: Indies at Conventions

On the importance of convention attendance to indie developers.
Playing the Indie Game: Indies thrive in community 
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Playing the Indie Game: Indies thrive in community

The Australian game development community has changed in some fundamental ways. Learn how it has changed, and how you can use it to your advantage.
Playing the Indie game: Part time is fine 
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Playing the Indie game: Part time is fine

Interested in getting into the Australian games industry? Don’t turn your nose up at part-time opportunities, embrace them.
Playing the Indie Game: Be the best you can be 
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Playing the Indie Game: Be the best you can be

We kick off a new monthly series on the changing landscape of Australian games development. This month we talk to the Game Development Association of Australia's Tony Reed.

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