Well, this is simply an act of outright bastardry on the part of King.com.
Not content to threaten the makers of The Banner Saga over their use of the term 'saga', the team behind Candy Crush Saga has now effectively put another small developer out of work, this time through a combination of copyright abuse, legal manuevering, and sheer venom.
Runsome Apps - which is basically just one man, Albert Ransom - has just published an open letter to King.com effectively stating that he gives up. After trying to defend the rights to his own game, CandySwipe, a similar candy-matching game, he's quitting the legal field of battle.
However, his game is two years older than Candy Crush Saga. CandySwipe was released in 2010, as opposed to King.com's game, which came out in 2012.
Ransom has been defending his game for some time, with some success opposing King.com's registration of the 'Candy Crush Saga' trademark, as reported at GameZebo. King.com has gotten around this, however, by simply purchasing another, quite unrelated trademark, for a game called Candy Crushers. King.com is now trying to cancel Ransom's prior trademark claim.
Ransom just can't keep up.
I have spent over three years working on this game as an independent app developer. I learned how to code on my own after my mother passed and CandySwipe was my first and most successful game; it's my livelihood, and you are now attempting to take that away from me. You have taken away the possibility of CandySwipe blossoming into what it has the potential of becoming. I have been quiet, not to exploit the situation, hoping that both sides could agree on a peaceful resolution. However, your move to buy a trademark for the sole purpose of getting away with infringing on the CandySwipe trademark and goodwill just sickens me.
It sickens a lot of us, actually. This is little more than app store bullying. After all, it's not as if King.com wasn't more than a little... flattering in taking its inspiration from CandySwipe in the first place...
So if you're a Candy Crush Saga player, think about what the company behind your game is doing to small developers. And, you know... maybe delete it.