As Harvey Smith says in this latest trailer, he and his team have created the first assassination game where it's entirely possible to play the game without killing someone.
Sure, it's tough, but it's really wonderful to see a game made with such depth. Though, personally, I'm already planning on using all the spring-mines, rat-packs, and big guns I can get my bloody hands on.
This latest dev diary is about pretty much just that, about how the player has a huge amount of control over how they play Dishonored, from combining powers, to choosing who to kill and how to do it.
Dishonored releases on October 11, on all platforms. Bring it!