Crysis 3Crysis 2 disappointed a lot of PC gamers who felt the previous game's scope and technical prowess had been severely compromised for the console market. Promisingly, the E3 demos we saw focused purely on the PC version of the game. It truly seems like Crytek is focusing more on PC this time around, with a fantastic looking game that actually feels like more of a Crysis sequel than 2 ever did. The larger, open environments are back, though not quite on the same scale as Crysis. Rather, the spaces you fight in are more open, with more ways to approach targets, and generally more ways to play. They look remarkable, too, with amazing lighting, smooth transitions between tight, dim interiors and bright outside areas, and great water effects. And then there’s gameplay, which actually feels more brutal and effective than any previous Crysis game. Gunfire is loud and explosive, and you can feel the impacts in your gut. Rounds spark and ricochet, there’s a lot of environmental destruction, and it’s generally a much more satisfying experience across the board. Of course, E3 always paints games in a good light, but if Crysis 3 can make it to release and still look and play as well as it did at the show, it’s going to be a hit.
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