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Sunday November 22, 2009 6:33 AM AEST
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Your search for "RTS" returned 27 results.

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Blog Entry (1) | Download (2) | Feature (2) | News (2) | Review (20)
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Rise of Legends
by David Kidd

It's the prettiest looking RTS we've seen in a while, but how does it play?

Jul 14, 2006
Empire Earth 2: The Art of War
by Damien Virulhapen

RTS gaming for grown-ups.

Mar 29, 2006
Review: Rise of Legends
by David Field

The follow up to Rise of Nations packs strategic punch.

May 23, 2006
The Battle for Middle Earth
by Des McNicholas

Several attempts have been made to capture the scale and atmosphere of Tolkien's epic on PC, but few have come close. In The Lord of the Rings: The Battle for Middle Earth, EA Games has combined relatively straightforward RTS gameplay with an outstanding look, impressive atmospherics and a remarkably accessible interface.

Feb 22, 2005
News
Top 5 ways Xbox and Halo Wars can win over PC gamers
by Alex Kidman

Microsoft's bold claim with Halo Wars is that it'll finally cure the curse of the console RTS - namely that it won't have controls that suck compared to a PC's keyboard and mouse combo.

Feb 13, 2009
Star Wars: Empire at War
by Damien Virulhapen

RTS is getting tired and repetitive, and Star Wars games have been famous for almost always being bad.

Mar 15, 2006
Supreme Commander
by David Kidd

What could have been the perfect RTS game is marred by poor performance.

Apr 13, 2007
Immortal Cities: Children of the Nile
by Des McNicholas

Although its billing as a 'next generation' city-building game might be a little over the top, Immortal Cities: Children of the Nile is a well designed and pleasantly addictive title that comes with a nice sense of history.

Mar 2, 2005
Heroes of Might and Magic 5
by Maurice Ford

Turn based strategy gaming for the thinker, with long term playability.

Jun 8, 2006
Joint Task Force
by Logan Booker

Take the world's best military forces into Iraq and handle the situation yourself.

Oct 26, 2006
Alexander
by Des McNicholas

The movie's flop obviously hasn't helped, but developer GSC seems to have cut a few unexpected corners in the latter stages of developing Alexander, with the result that what promised to be a stirring title turns out to be fairly average after all.

Mar 2, 2005
Battle For Middle Earth II
by Ashton Mills

If only all film licensed games were as wonderful as this thoroughly enjoyable game!

Apr 4, 2006
Close Combat: First to Fight
by Staff writers

The Close Combat RTS series has been held in high regard among strategy gamers, despite the mediocre later releases.

Jun 20, 2005
Imperial Glory
by David Kidd

Pyro Studios, the development team behind the Commandos series, has turned its hand to the hybrid RTS/ table-top strategy genre – a genre which consists primarily of Creative Assembly’s brilliant Total War games.

Jul 8, 2005
Kohan II: Kings of War
by Des McNicholas

TimeGate Studios' original Kohan: Immortal Sovereigns caused a bit of a stir back in 2001 by defying a few of the realtime strategy genre's long established conventions.

Oct 14, 2004
Feature
Weblog: David Kidd: Playing God isn't that fun
by Staff Writers

After playing Microsoft's Impossible Creatures for a while, I've decided that making animals is fun, but not that fun.

Feb 21, 2003
Feature
Weblog: David Kidd: Playing God isn't that fun
by Staff Writers

After playing Microsoft's Impossible Creatures for a while, I've decided that making animals is fun, but not that fun.

Feb 21, 2003
Blog Entry
Xbox, PlayStation, Nintendo: The new console wars
by Nathan Taylor

Feb 20, 2009
Rome: Total War
by Des McNicholas

We're big fans of Creative Assembly's Total War series. Like the original games, you have the option of playing through various campaigns, or jumping straight into the tactical game with historical scenarios or custom battles.

Feb 18, 2005
Warhammer 40,000 Dawn Of War II, the RPG becomes all-out combat
by Alex Kidman

You might expect Dawn Of War II to follow in traditional sequel style, offering a real time strategy experience with more Orks than you can throw a Bolter at.

May 15, 2009

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Latest News on RTS

Top 5 ways Xbox and Halo Wars can win over PC gamers
by Alex Kidman  |   Feb 13, 2009
Microsoft's bold claim with Halo Wars is that it'll finally cure the curse of the console RTS - namely that it won't have controls that suck compared to a PC's keyboard and mouse combo.
PC Authority greets the Gods
by Staff Writers  |   Feb 18, 2003
 
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