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Left 4 Dead, close to a truly interactive zombified movie
by David Fearon
Welcome to the first zombie movie we’ve seen that’s actually any good. Left 4 Dead finally gets gaming away from the trigger-point mechanic: you have no idea if a dozen zombies are around the corner, or one, or none.
May 15, 2009
Feature
Jargon buster: displays
by Tim Dean
Tim Dean explores the jargon and acronyms of monitor technology in our monthly tech term glossary.
Oct 13, 2004
Dell 3007 WFP
by Nick Ross
A stunning piece of hardware that will tempt more than just the high-end designers it’s intended for.
Sep 18, 2007
News
Top 10 technologies that burnt early adopters
by Daniel Long
Do you remember Windows ME, the Sinclair C5, Zip disks or the Apple III? Early adopters usually pride themselves with getting the finest tech products first, but sometimes being first isn’t always best.
May 1, 2009
Feature
The synthespians
by Staff Writers
Computer-generated actors have, surprisingly, already hit the big screen and Im not talking about Toy Story either. It all really started with Jurassic Park and those dinosaurs, which were a lot more
Jan 1, 1900
News
Top 10 strangest characters in IT
by Iain Thomson
Some of the people on this list are successful billionaires, Some Nobel prize winners or high-tech nomads. However, some individuals are weird even by geek standards.
Jul 19, 2009
News
Apple's Time Capsule eats data
by Nick Farrell
Apple's build quality goes from strength to strength with users of its expensive Time Capsule product complaining that it bricks their hard-drives.
Oct 16, 2009
IrDA Keyboard Switch
by Darren Ellis
PDA sales are flattening, and have been for some time, but it doesn't mean that the sector's dead. Smartphones have their place and are increasing in sales in Australia, but they can't always offer the power or flexibility of a good PDA.
Apr 6, 2005
Everquest II
by Daniel Emery
The game affectionately known as "EverCrack" is back. Now it's deeper and even more addictive.
Mar 2, 2005
News
Steam cashes in on better gaming experience
by Stewart Meagher
Gaming portal steam is making wads of cash by giving gamers exactly what they want, when they want it, and copying content delivery models from the pirates and beating them at their own game
Feb 23, 2009
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